= Hard Surface=
p. 1
Work in Dynamesh
Turn the Perspective OFF
Use Masking------------> Masking Curve
you don't have to hold CTRL. just tap it and let go.
tap SPACE - to move the curve around
tap ALT - to bend it
double tap ALT - for harsh angles
Slice Brushes
- slices into a new Polygroup ; makes a fine Clean edge
- doesnt work symmetrical (= work in profile/ or / use Modify Topology-> Mirror and Weld Or Mirror + Mirror and Weld if you used the wrong side)
ReDynamesh having the Groups button on in Dynamesh => all slices actually become separate pieces => Autogroup before ReDynameshing again.
Slice through the border of the PG you want to slice. It won't go through make new PGs if you didn't slice through 2 borders/ crossings.
CTRL + SHIFT + A = to show the whole thing of the selected PG.
Avoiding internal poly groups when slicing:
TOOL> POLYGROUPS>AUTOGROUPS
CONTROL+SHIFT MENU: Clip Brush modifiers.
Bradious: lets you slice accross the mesh maintainig indivudual polygroups and perfectly parallel cuts.
The slice brush is camera dependent so you will have to arrange your object to the camera to make a consistent slice. make sure to TURN OFF PERSPECTIVE to create a consistent clean cut.
When doing hard surfaces, its best to sketch and figure out the forms, dynamesh and clip brushes will help you make nice consistent and clean cuts,
You can use masking to extrude parts on the model using the transpose line. Align the transpose line and press shift and click to extrude clean pieces.
Avoiding internal poly groups when slicing:
TOOL> POLYGROUPS>AUTOGROUPS
CONTROL+SHIFT MENU: Clip Brush modifiers.
Bradious: lets you slice accross the mesh maintainig indivudual polygroups and perfectly parallel cuts.
The slice brush is camera dependent so you will have to arrange your object to the camera to make a consistent slice. make sure to TURN OFF PERSPECTIVE to create a consistent clean cut.
When doing hard surfaces, its best to sketch and figure out the forms, dynamesh and clip brushes will help you make nice consistent and clean cuts,
You can use masking to extrude parts on the model using the transpose line. Align the transpose line and press shift and click to extrude clean pieces.
= Create Macros =
- it wright a script. ( save it INTO the Misc folder!)
everything you do after you pushed the button gets recorded.
(Like F.E. -> ReDynamesh-> Autogroup )
Reload all Macros if yours new one doesn't show up. CTRL + ALT + tap = to make a shortcut.
Anything you type now becomes a shortcut to the selected button.
Clip Brushes
CTRL+SHIFT
it pushes geometry. doesn't cut anything.
works symmetrically
* Circle -> Clips to the circle
+ ALT -> "cuts it out"
CTRL + SPACE -> select Turn on BRadius - makes a stepping. ( looks at Brush size)
By prexz
By prexz
Trim Brushes
- deletes and closes the hole
- doesn't work symmetrical
TRANSPOSE LINE
You can mask with the transpose line holding the control key and use the shift button to make it align with the geometry. Also you can mask poly groups by holding control key and tapping on the poly group.
To center the transpose line in the middle of sphere, click on the little white circle.
COPY> control+click the middle circle and drag.
TRANSPOSE LINE
You can mask with the transpose line holding the control key and use the shift button to make it align with the geometry. Also you can mask poly groups by holding control key and tapping on the poly group.
To center the transpose line in the middle of sphere, click on the little white circle.
COPY> control+click the middle circle and drag.
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